AI Insights · Timothy · July 2021
Top 5 3D Cartoon Games Performance in Argentina Q2 2021
In Q2 2021, the top 5 3D cartoon games in Argentina showed varied trends in downloads, revenue, and active user metrics. Sensor Tower provides detailed insights on these applications.
During the second quarter of 2021, the top 5 3D cartoon games in Argentina exhibited diverse performance trends across downloads, revenue, and active users. Here’s a closer look at how each app fared, with data sourced from Sensor Tower.
Crash Bandicoot: On the Run! saw a significant decline in weekly downloads, dropping from approximately 162K in late March to around 9K by the end of June. Weekly revenue also decreased, peaking at $719 in the last week of March and falling to $41 by the end of June. The app's weekly active users mirrored this downward trend, starting at 271K and ending the quarter at 84K.
Talking Tom Gold Run had a more stable performance. Weekly downloads rose from 24K in late March to a peak of 92K in early June, before settling at 52K by the end of the quarter. Revenue showed a steady increase, peaking at $276 in mid-June. Active users also saw a consistent rise, starting at 540K and reaching 741K in early June, before slightly declining to 634K by the end of the quarter.
PK XD: Fun, friends & games experienced fluctuations in weekly downloads, starting at 55K in late March, peaking at 61K in late May, and ending at 55K in June. Revenue showed a similar pattern, peaking at $2.1K in early June. Active users remained robust, starting at 733K and reaching a peak of 763K by the end of June.
Sculpt People had varied weekly download numbers, peaking at 74K in late April and ending at 61K by the end of June. The app did not generate any revenue during this period. Active users also fluctuated, starting at 96K, peaking at 153K in early May, and concluding at 130K by the end of June.
Clash Royale showed strong performance metrics. Weekly downloads increased from 29K in late March to 70K in mid-June, before stabilizing at 51K by the end of the quarter. Revenue peaked at $23K in early June. The app's active users saw a significant rise, starting at 1.3M and reaching 2.2M by the end of June.
For further insights into these apps and more, visit Sensor Tower.